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Get all instances of a prefab

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I'm aware of **Object.FindObjectsOfType**, but as far as I know, it only finds built-in types (Material, RigidBody, etc). If not, how can I make to find all objects instances of my owm prefab? I'm also aware of **GameObject.FindGameObjectsWithTag**, but I'm trying to find an alternative. If it helps, I want to find it during **Edit Mode**. Thanks!

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